
Objectives
- Create an independent, authoritative editorial voice
- Create a new content channel which engages core gamers
- Drive usage of GameFly’s services with current subscribers and acquire new subscribers
- Build a marketing platform not only for GameFly, but also GameFly’s publishing partners
- Increase customer loyalty
The Solution
GameQ was created firstly as an iPad only app then we branched out to Android tablets and finally all mobile devices plus a web app.
Beautiful imagery, fun interactions and compelling content combined to create a visual feast which rose up the rankings as a 5 Star app on the stores

Results
- Over 300,000 readers for the first 3 issues
- 28% added a game to their Q; 5% bought a game
- 4 Star Ratings on iTunes App Store and Google Play
- Over $200,000 per issue in new subscriber revenue